Credits:lastwartutorial.com#1478 [BEAR] RzMaker#1478 [BEAR] RYZ#370 [IAX] Hana
Full Guide Season 1

The Crimson Plague, explained clearly.

A chapter-based page based on the uploaded Full Guide Season 1 reference. It is intended to help alliance members view and share the PDF guide more easily.

Reference guide credits
This page follows the uploaded Season 1 reference guide and credits lastwartutorial.com together with the contributors listed below.
#1478 [BEAR] RzMaker#1478 [BEAR] RYZ#370 [IAX] Hana
Full Guide Season 1 cover from the uploaded reference PDF
Full Guide Season 1 cover from the uploaded reference PDF Page 1
Overview

Season 1 changes the server map.

At the start of Season 1, alliances are moved to the edge of a larger map. The map uses Military Strongholds and Cities, with the Capitol becoming the City of Apocalypse. Progress is built around Virus Resistance, influence points, and coordinated alliance captures.

Tip: Treat Season 1 as an alliance event. Cities, strongholds, outposts, healing and defense all need group coordination.
Do not: attack infected targets blindly. Even small infected enemies can punish you if your Virus Resistance is too low.
Season 1 overview: map, VRI, Protein Farm, resources, professions and Doom Elite
Season 1 overview: map, VRI, Protein Farm, resources, professions and Doom Elite Page 2
Chapter 1

Resources and buildings

Season 1 introduces Immune Protein, Mutant Crystal and Genetic Fragments. These unlock and upgrade seasonal buildings and support Virus Resistance progress.

Immune Protein

Used to build and upgrade Virus Research Institute and Military Bases.

  • Protein Farm production
  • First level zombie kill rewards
  • Season objectives
  • Hero Return Recruitment Ticket

Mutant Crystal

Used to build and upgrade Protein Farms and Military Bases.

  • Zombie first-kill rewards
  • Season Quest missions
  • Doom Walker daily first kill
  • Genetic Recombination

Genetic Fragments

Six fragment types can be recombined for mutant crystals and other rewards.

  • Radar missions
  • Crimson and infected zombies
  • Doom Elite kills
  • Healing allies
Resource details and new buildings
Resource details and new buildings Page 3

Upgrade loop

  1. Kill the highest infected zombies you can handle.
  2. Upgrade Protein Farm to produce Immune Protein.
  3. Use Immune Protein to upgrade VRI.
  4. Increase Virus Resistance, then push stronger targets.
Tip: VRI and Protein Farms should be early priorities.
Do not: spend seasonal resources randomly.
Chapter 2

Choose profession with a plan

The uploaded guide focuses on Engineer and War Leader. Choose based on account role and activity level.

Engineer

Recommended for lower HQ / lower power players and players focused on building, research and seasonal growth.

Tip: Engineer is usually safer for steady progress if you are not a top war player.

War Leader

Recommended for stronger players who actively join city wars, rallies and cross-warzone fighting.

Do not: choose War Leader only because it sounds stronger.
Profession Hall overview
Profession Hall overview Page 4
Engineer profession priority guide
Engineer profession priority guide Page 5
War Leader profession priority guide
War Leader profession priority guide Page 6
Chapter 3

Strongholds connect the map

To capture a city, your territory must connect through strongholds. Captured strongholds receive protection for 36 hours, and the owned limit increases with city ownership.

Tip: Build routes toward future city targets. Influence points matter, but pathing matters first.
Do not: waste declarations on strongholds that do not help your route.
Stronghold capture rules and city connection examples
Stronghold capture rules and city connection examples Page 8
Chapter 4

Weekly roadmap

Week 1

Foundation

Unlock VRI and Protein Farm, start Genetic Recombination, capture Level 1 and Level 2 cities.

Week 2

Mason and Crimson Legion

Mason promotion to UR begins, Level Swap EXP opens, Crimson Legion starts city counterattacks.

Week 3

Military Bases and Warzone Expedition

Troop Type Boost unlocks seasonal bases. R4/R5 can place Alliance Outposts in other warzones.

Week 4+

Warzone Duel and endgame

City of Apocalypse, Level 7 cities, Infinite Octagon, final battle and settlement content follow.

Week 1 missions
Week 1 missions Page 9
Week 2 missions
Week 2 missions Page 15
Week 3 missions
Week 3 missions Page 19
Week 4 missions
Week 4 missions Page 24
Chapter 5

Important events and alliance actions

Genetic Recombination

Combine one of each six genetic fragment types to receive mutant crystals and rewards.

Crimson Legion

Attacks alliance cities on set days after it begins. Prepare city defense.

Warzone Expedition

R4/R5 place Alliance Outposts in other warzones to capture strongholds and cities.

Genetic Recombination rules
Genetic Recombination rules Page 10
Crimson Legion defense rules
Crimson Legion defense rules Page 18
Warzone Expedition rules
Warzone Expedition rules Page 20
Warzone Duel rules
Warzone Duel rules Page 25
Chapter 6

End of season

In Week 8, settlement begins. Seasonal resources are removed or converted, seasonal buildings are removed, and rewards are distributed.

Tip: Use or plan seasonal resources before settlement begins.
Do not: wait until the last moment to spend or organize rewards.
End of Season 1 settlement rules
End of Season 1 settlement rules Page 30